
Hopefully we get to see the new stage soon, and see who won the contest way back you held, I still don't remember seeing any responses to the winner(s). Small enough that it can be hidden in cause you don't want anybody walking in the room as you play, but large enough so you can see most of the stuff in the game. One thing that you might want to fix on it the window mode, for the game.the window is way small vs the previous patches, something you really should fix on, or make it when it is in window mode, people can adjust the window size. Nice to see a reptilian character in the game. See some new cameo show up on stage one, Tai-Li. Am I suppose to land on the leaf, or above or below it? The extra music and sound to the cut scenes was a nice touch. I like some of the new animations, the raging demon horse attack did make me laugh, but the belly button fuck left me in that awkward boner riously awkward boner.anyway, I still have trouble hitting that hidden spot to the emerald for world 2. More enemies showing up, some that didn't show up before in some area now do. Fixed the Ghost Girl Diary item preventing to accidentally skip the pages.Alright so far.I play first run of the story and the arena.AI attack rate increase makes the game actually challenging.even when I play zeta. (Can be viewed out of the game as an extra). Added a folder in the game with all the Loading Screens on High resolution. Fixed a bug that let the player use the escape move before the animation ends on Zeena and Futa Zeena. Reduced the input commands of the Witch Doctor (Tiki-Man) to enter on his cottage, now is up, down, right, left, up and attack. Fixed the Incubus dialog boxes that was showing a wrong color palette. The speed of the Ghosts enemies was reduced a bit. Fixed a bug that made Bloob Venus stucked and unable to move when she depletes a player character. Fixed a generalized error that made the game stuck or the player character dissapears after an animation on several enemies. Zeena pool life was reduced from 1000 to 700. 5 extra rings was added in the surfing bonus stage to be more player friendly. Pterodactyls cannot fall in holes or lava anymore. Added a folder in the game with all the Game Over Scenes on High resolution. Improved the memory usage loading the models along the game, loading screens can take a bit more of time, but the game will be more friendly with low memory ram computers.

Fixed a bug of cloning characters while they are catched, still the bug can persist in weird or abnormal situations in the rare cases of the player grabbed or attacked at the same time by more than one enemie simultaneously. Added better detailed sprites for the life bar and other minor stuff to improve the graphic appearel of the game. Infinite Health and Energy Cheat makes the game to get stucked if you fall in any hole, forcing you to restart the game, this is an engine problem and cannot be fixed, use it at your own risk. Cheat options are Infinite Credits, Infinite Lives, Infinite Health and Energy. Cheat Mode can be enabled in Main Options Menu.

The timer to finish the Stages is now deactivated for all of them. Fixed a bug in the River of Lava Zone that made the game got stuck and unable to finish the Stage. Fixed the combat order of enemies apperance in the River of Lava Zone before the Zeena fight, now is less chaotic.

Fixed Abyss exploit that was making him unable to catch the players when they are in the side of the screen. Added a rise attack on Werehog Sonic to prevent spamming hits on him while he wake up from the floor. New Gallery and Boss Gallery Mode is introduced, fixing some errors and gave the cursor more movement speed around the screen. Blaze and Cream animations was added and fixed for the whole Stage 4. All the animations are done and working until Stage 4.
